Unfortunately the character model I submitted to Blitz Games Studios, for a chance to be invited to one of their 2012 open days was unsuccessful. I gave it a good stab and poured every ounce of 3d ability I currently have into the piece, but this time it just wasn't good enough. I have learnt so much during the process and will be back with vengeance next year, applying for a spot at the 2013 open days. Revenge will be mine!
Hey! You've got a great blog and great work on here.
ReplyDeleteI wouldn't worry too much about not being a successful applicant for the open day, instead scoop up what you've learnt during the process and expand on it. All the best!
Thanks a lot.
ReplyDeleteI agree, learn from your mistakes and practice makes perfect.