My second go at sculpting in Zbrush, this time of a female torso. There are some anatomical errors for sure, which I will iron out as I study anatomy more in depth over time.
Update: I have applied very basic polypaint over of the female sculpt, adding a skin base colour, nipple tone and very subtle shading in different skin-type areas. I also re-adjusted the rib cage shape and reduced the tension of the neck ligaments a touch.
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