22/11/2011

Ocean floor scene.

This is a project that I'm currently working on. It's a Train2Game course exercise teaching some new techniques and a bit of simple environment creation; I will post more updates as I progress with it.

Basic set-up.
The temple ruins are then added.
Followed by scattered rocks to add more of a natural feel.
Diffuse texture [version #1]
Updated diffuse texture and noise modifier added.
Maybe the final version? AO and normal maps added.


[Originally posted on my old Wordpress blog - 03/11/11]

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